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06/07/ · The average Subnautica Metacritic rating is 87 out of “Probably the best survival game we have tried to date. A game that respects the player, offers a spectacular OS: Windows Vista SP2 or newer, bit; Processor: Intel Haswell 4 cores / 4 threads @ Ghz or equivalent; Memory: 8 GB RAM; Graphics: Nvidia GTX Ti or equivalent, 2GB VRAM; Subnautica Below Zero – PC Download $ Video game key code is for Windows Computer DOWNLOAD EDITION. Game download link and install key code will be 10/04/ · Now right click the diddly document and click on Extract to Subnautica Double click on on the Subnáutica folder and operate the setup application.. HOW TO DOWNLOAD Subnautica Game Free Download For Pc Requires a little bit processor chip and operating system. OS: Windows 7 bit. Processor: Intel Primary i3 / AMD Ryzén 3 ghz+. Storage: 8 ... read more
This title, brought to you by Unknown Worlds Entertainment, thrusts the player onto a strange ocean planet. This game is incredible. While it suffers from a few technical issues, it hits the majority of the marks that good games need to hit. The gameplay is awesome. You feel like the environments and creatures are reacting to you, the alien invader. Unlike a lot of survival games Rust or Minecraft, for instance , this one has a narrative. As you explore and gather resources, you uncover artifacts of a long-lost civilization. The map is the same each time you play. This game offers a great experience and a ton of adrenaline-pumping, fear-driven action. The environments are gorgeous, the storyline is interesting if a little vague , and the base construction is addicting. Old-school media player for Windows.
Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Includes 2 items: Subnautica: Below Zero , Subnautica. Includes 4 items: Subnautica: Below Zero , Subnautica: Below Zero Soundtrack , Subnautica , Subnautica Soundtrack. Includes 2 items: Subnautica Soundtrack , Subnautica. Patent and Trademark Office and in other jurisdictions. All Rights Reserved. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Sign In. Login Store Home Discovery Queue Wishlist Points Shop News Stats.
Home Discussions Workshop Market Broadcasts. Change language. STORE Home Discovery Queue Wishlist Points Shop News Stats. Install Steam. 简体中文 Simplified Chinese 繁體中文 Traditional Chinese 日本語 Japanese 한국어 Korean ไทย Thai Български Bulgarian Čeština Czech Dansk Danish Deutsch German Español - España Spanish - Spain Español - Latinoamérica Spanish - Latin America Ελληνικά Greek Français French Italiano Italian Magyar Hungarian Nederlands Dutch Norsk Norwegian Polski Polish Português Portuguese - Portugal Português - Brasil Portuguese - Brazil Română Romanian Русский Russian Suomi Finnish Svenska Swedish Türkçe Turkish Tiếng Việt Vietnamese Українська Ukrainian Report a translation problem.
Your Store Your Store. Home Community Recommendations Recently Viewed Steam Curators. Categories Categories. Special Sections. Adventure RPG Casual Hidden Object Metroidvania Puzzle Story-Rich Visual Novel. Action RPG Adventure RPG JRPG Party-Based Rogue-Like Strategy RPG Turn-Based. Player Support. Community Hub. Unknown Worlds Entertainment. Descend into the depths of an alien underwater world filled with wonder and peril. Craft equipment, pilot submarines and out-smart wildlife to explore lush coral reefs, volcanoes, cave systems, and more - all while trying to survive. Recent Reviews:. All Reviews:.
Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. VR Support. The VR mode for this game requires the use of a gamepad or a keyboard and mouse. Languages :. English and 26 more. View Steam Achievements Includes 17 Steam Achievements. View Points Shop Items 3. Points Shop Items Available. Title: Subnautica Genre: Adventure , Indie Developer: Unknown Worlds Entertainment. Publisher: Unknown Worlds Entertainment. Visit the website View the manual View stats View update history Read related news View discussions Find Community Groups.
extended submarine fabricator geo slightly so it clips into wall and is no longer floating Fixed directional lights which are not the sun applying ambient light consistency for VO volumes and now the creatures and reverbs lower their volume while VOs play Fixed typo in ReefbackLife Orient crabsnake to the mushroom to prevent clipping through it. Fixed crabsnakes spawned outside of mushroom playing exit mushroom animation tightened up cyclops collision to fix lavalarva not being removable with the knife. Whoops, forgot to check in the actual, you know, change that I made to add the final zinger in the credits. Because I'm a big dummy.
But it's ok now. Life is good, man. Like, don't worry, be happy. tweek - Added final credits ending zinger Small fixes fixed skyapplier issue on reefbackbaby fixed crazy vertex animation on reefback grass now has a subtle wave effect changed shader on reefback grass to fix blocky shadow issue updated jump animations to avoid clipping of legs through the ground. Also fixed hitch in diving animation loop more VO stuff - Added final credits Fixed Cyclops LOD bug resulting in broken controls after driving. Fixed Type. ToString garbage in profiler tags. BehaviourLOD cleanup.
Adjusting max depth and priority multiplier for peeper breach behavior. Fixed SwimRandom. adding a VO when u cant launch the rocket yet main menu lapping waves sound reducing brightness of cubemap slightly on base glass added missing trim piece to generic room hatch corridor prefab No biggie, just fixing my horrible mistake that killed the game incorrectly labelled ency category re-added missing trims and fixed material issues inside abandoned bases material tweaks to abandoned bases "Fixed Neptune Stage 1 and 2 texts being too long for the text box Added alternative clues for 5 lifepods" Fixed map room scanning icon after save-load Fixed player world arrows reappearing. Fixed collision issues when skipping intro and possibly at the end of other cinematics "- Activate disabled ghostModel gameObject on crafting - Workaround inconsistent cubemap applied on items in escapePod after loading a saved game " - Fixed bug where rocket can be built in bases or precursor facilities - Fixed rocket collider bug that caused the player to go flying - Bug fix for rocket stage progress not save loading "Missed file that updated after closing unity.
Fixed several issues. Improved first use animations for ion crystal and precursor key when looking straight down, improving jump landing when looking down WIP "Fixed emperor telepathy 2 overlapping with blueprint acquired vo Fixed some subtitle timings Added captain's log Textlock time. fixed physics freaking out when entering a non docken vehicle from inside a base Fix the rocket not restoring state after launch leading to problems if the player continues playing after being returned to the menu. Also explicitly disable saving during the ending sequence as is done for the intro rather than rely on the cinematic to block it. Redrafted creature texts and fixed some bugs many cinematic transition fixes from wet to dry Exosuit. prefab - reparented the glass to follow the root joint. Fixes floating glass during squat animation on land. Fixed hero peeper not having enzyme trail after being serialized-deserialized Added avoid terrain behavior to Sea Dragon and Ghost Leviathan.
Adjusting avoid obstacle behavior on some creatures. Fixed missing line breaks in encyclopedia. KeyTerminal prefabs - Updated to new opmtized rig. Additional feature - Hides console glyphs when key is placed in terminal. Added avoid terrain behavior to reaper. Updated entity slots data for stats. Improved concurrency handling in streaming system. fbx - updated to latest anims precursorKeyTerminal. Add a trigger collider to the island PDA so it can still be picked up even if the terrain mesh swallows it. Fixed Prawn Suit stuck issue in Dissection Room in Prison, Fixed collision alignment in terminal hallway 01 in gun, adjusted fragment spawn in grass wreck 12 for consistent scanning, removed grass from inside of grass wreck 12, removed terrain and entity slots under terrain, fixed collision gap in Ramp Hallway in gun, Fixed Prawn suit stuck bug in lost river under bones Adjusted Atmosphere Volumes and materials inside of gun, adjusted collision on mushrooms forest trees to prevent camera clipping, fixed floating pda in escape pod 12, removed double pda spawn Adjusted the entry and exit volumes on Lava base, Fixed exo stuck bug in lost river base entry, fixed gun exterior culling, Moved upper data box in wreck 1, Adjusted atmosphere volumes in entry to Prison, fixed floating propulsion cannon fragment Rebalance the bulkhead to be more attractive; 3HP rather than 2HP to be competitive with foundations, and rubber rather than lithium to be available earlier.
Reduced seaglide gcallocs. Sea Emperor trail managers no longer LOD-disable while on screen. Improve support for and wide multi-head displays. Fix scanning ghost models like the strange doll repeatedly for infinite titanium. Fix hull strength modifiers being multiplied by room corners. Subtitles optimizations. Fixed numbers in PDA log. Fixed some subtitle bugs Fixed air bladder animations and added first use anim. Reduced dive reel fire kickback. Fixed pops for sprint anims and reduced sliding. Tweaked runs for less popping. merging andi's exosuit glass fix to main fixed collisions on rocket platform.
added collision to railings. Fixed Sea Dragon biting target while spitting fire "- Terrain shaders now use a HDR color picker for the Specular color - Add skybox shader variants to the ShaderVariantCollection attempt to fix hitch when starting the end cinematic " Fix issues with prawn docking and the grapple arm that was the cause of the cyclops sometimes getting thrown millions of meters when docking. Also fix the torpedo arm causing physics issues in general. smooth out velocity twice as fast above water sped up settling of camera Add an alternative quit confirmation window that shows when the player hasn't saved in a configurable amount of time and reminds them of it.
Doesn't show in a hardcore game. Fixed floating stones starting to fall to the ground when player is far enough Fixed floating props, Removed terrain behind terrain, removed all shadows from precursor gun interior lights, fixed double entity spawns, fixed gun culling issues, Adjusted mountain atmosphere volumes, removed ocean water from mountains save, fixed floating entity spawns in mountain caves reduced ambient emissive on prawn suit slightly reduced gloss value on exterior pieces of base to reduce mirror-look in strong cubemap areas mushroom forest for example Fixed getting stuck at loading camera drone screen due to a stalker has stolen the camera drone.
Fixed issue with neck appearing while using some items. Fixed chest ugly geo during side swims when holding some items - Dive reel iteration -- fixed up animations and deploy positions Fixed Gendarme asserts Dive reel iteration - Signal pings now visually disable when getting close to them cherry picked time capsule animations Hooked up new crafting menu and fabricator sounds some timing and mixing tweeks Fixed shoulder issue during sideways swims Removed large smooth rocks that everyone hates. Blended in smaller boulders and rocks. Tweaked fog to be slightly darker and murkier. Removed key redemption tab on non-Steam platforms fixed collision issues on dropdown section of rocket base.
fixed z-fighting on rocket base light geometry. increasing light emissive value in base, was too dark before and didnt look bright enough. decreased emissive on underneath of lifepod, was too bright before. Detach bleeder when the player enters base, Cyclops or precursor base to prevent it from swimming in the air. Further unify the room-facing portions of hatch and corridor with the covers. Removed deprecated analytics. Fixed crafting menu icon notification offset English. json fix unparsable character Fixed issue where depth of field was forced on in VR mode fixing issue with rocket door causing player to lock up - Med kit fabricator door SFX hookup - Rocket bug fixes, timing changes "sounds for medkitlockerers nice sound for hatching leviathan eggs sound for reseting dive reel path" fixed flipped text decals.
fixed duplicated trim pieces being placed on top of each other some trims were still in the FBX files - they have all been removed. should now only use the trim model pieces. fixed incorrect smoothing on base walls. fixed incorrectly applied sky on L shaped corridor. fixed gaps between wall pieces. Fixed creatures being able to attack the player through walls bleeder punch sound and looping sound for reel nodes Fix being able to build base segments into seamoths, prawns, and the escape pod. Add constructable bounds to the BaseCorridorCaps so they can't clip their colliders into things. Adjust constructable bounds on the room hatch as colliders were outside and could clip into things. Fix the builder not considering scene objects as gameobject obstacles and ignoring ConstructionObstacle. Also fix the Cyclops getting frozen in mid-air higher than a player could unfreeze by approaching. Fix the creepvine seed dropping as a textured box. Added distance cull to mountains teleporter to fix it floating on min spec, updated databox in modular wreck 13 so the light wouldn't shine through exterior, fixed floating spawns, adjusted data box placement, and adjusted collision for fragment scanning in modular wreck 13 "Fixed Grass intersecting into wreck parts for Grass wreck 14, adjusted floating entity spawns in mountain caves, fixed skies and floating props in wreck 8, fixed precursor terminal alignment and consistency, fixed fragment scanning in mushroom forest wreck, fixed sun culling on exterior of gun " Fixed OVR not using the headset audio device "???
fixed glass window gaps. thickened lod2 to match window frame. rounded out glass corridor frame to get rid of faceted look only on highest LOD Fixed empty bases not always being destroyed Fix connectors not being attached when beginning a deconstruction of a base cell and fix connectors of constructing ghost bases not being re-attached when loading a save. Fixed player biome calculation "Fixed some subtitle timings Fixed a couple of ency entries Added blighter, spinefish, rockgrub and blood crawler entries Fixed a bunch of typos" Fixed many culling issues with gun exterior, fixed double entity spawns in many batches, fixed collision in captains quarters you can now pick up the aurora poster, fixed exterior culling issues on lost river base, adjusted collision in grass wrecks 2 for fragment scanning, adjusted collision in safe shallows wreck 16 for fragment scanning tweaks to rocket materials to stop the rocket blooming out with new skybaseinterior cubemap changes Performance testing script update - More context hand icon changes for the entire game.
darkened walls slightly, made interactive elements slightly brighter to draw player in to use them.
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Subnautica Game Free Download For Pc Requires a little bit processor chip and operating system. OS: Windows 7 bit. Processor: Intel Primary i3 / AMD Ryzén 3 ghz+. Storage: 8 Subnautica Below Zero – PC Download $ Video game key code is for Windows Computer DOWNLOAD EDITION. Game download link and install key code will be 06/07/ · The average Subnautica Metacritic rating is 87 out of “Probably the best survival game we have tried to date. A game that respects the player, offers a spectacular OS: Windows Vista SP2 or newer, bit; Processor: Intel Haswell 4 cores / 4 threads @ Ghz or equivalent; Memory: 8 GB RAM; Graphics: Nvidia GTX Ti or equivalent, 2GB VRAM; 10/04/ · Now right click the diddly document and click on Extract to Subnautica Double click on on the Subnáutica folder and operate the setup application.. HOW TO DOWNLOAD ... read more
Loading reviews Hooked up bubble pops on the player sound "Separated streaming settings by quality level. Close Log In. Subnautica is game about underwater adventures. Main menu iteration changed lifepod lift bags to be more orange in colour, and less shiny. Subnautica Pc Download.
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